Junior Game & Level Designer
ARMA III
"Save the VIP", mission name, is an Arma III game mission in which the player embodies a OTAN member sent to the field free and save a doctor surgeon.
This doctor in question was sent to heal a soldier but he has kidnapped by enemy forces, FIA.
You will be sent to the field to find this doctor alive. Go with the squad, search the surrounding villages.
Be careful to don't make civilians damages, so open fire as little as possible.
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TYPE: Tactical FPS, Stealth
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MECHANICS: Shooting, Tactical, Infiltration
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AUDIENCE : 16+
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PLAYERS: 1
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SUPPORT: Computer
ALONE
PRODUCTION
February 2021 - March 2021
ROLE :
DESIGN:
Game Design
LevelDesign
Playtests
PROGRAMMING:
Scripted events
AI behavior
"Save the VIP" is a mission taking place in the Arma III universe by Bohemia Interactive. My goal was to create a realistic military mission for one player.
In design phase I had to put down the whole mission on paper, from rules to game events. I initially focused on the writing a mission design document which allowed me to hold a clear intention. Indeed, embodying an armed soldier on a mission with all the codes that this implies (equipment, movements, etc.). For this, I am briefed on how OTAN forces act and especially the mission conditions in enemy territory.
Once done, I had to familiarize myself with the Arma III engine: the Eden Editor.